V-Ray 3.30.01 for Nuke 10

By
Advertisement


V-Ray 3.30.01 for Nuke 10


v-ray-for-nuke-10
.: DESCRiPTiON :..
-Ray for NUKE introduces a new approach to lighting and compositing that integrates production-quality ray traced rendering into NUKE and NUKEX. Take advantage of V-Ray's lighting, shading, and rendering tools inside NUKE's node-based workflow. V-Ray for NUKE is compatible with V-Ray 3.0 for 3ds Max and Maya render nodes.
V-Ray for NUKE features
Rendering
Multithreaded CPU rendering
Highly optimized, adaptive ray tracing
Precise path traced global illumination
Render elements
36 beauty, matte, and utility render elements
Geometry
NUKE ReadGeo – Alembic, FBX, & OBJ
V-Ray proxy objects – Alembic & vrmesh
V-Ray scene files – vrscene
Lights
HDR image-based environment lights
Rectangular & spherical area lights
Mesh lights
Photometric IES lights
Ambient light
NUKE lights – Light, Direct, Point, and Spot nodes
Cameras
NUKE projection cameras – Project3D node
Depth of field
3d motion blur
Spherical, cylindrical, cube & fish eye camera types
Materials
Physically-based materials
Multi-layered materials
Subsurface scattering & skin material
Car paint material
Material overrides
NUKE shaders – Diffuse, Emission, Displacement, UVTILE
Textures
Memory efficient tiled EXR and TX files
Displacement & subdivision
Dirt & occlusion
Fresnel
Ptex
Utility & override textures
..: iNSTALL/REGiSTER NOTES :..
Open Read Me File
02415 02456 3524 32578

0 comments:

Post a Comment

Note: Only a member of this blog may post a comment.

.
Powered by Blogger.